Showing posts with label Script. Show all posts
Showing posts with label Script. Show all posts

Monday, July 13, 2015

EASY STEP BY STEP HOW TO TUTORIALS TO PIMP OUT YOUR BLOG PAGE! GOOGLE EXTENDED THE BLOGGER HTML LANGUAGE LEARN THE SIMPLE LIBRARY TAGS CLASS RULE SET AND UPGRADE YOUR PAGE TODAY IN IUNDER AN HR- 7/12/ 2015 CUSTOMIZE BLOG DESIGN HEADERS TO FOOTER MAKE OVER

Blogger Page HTML Tutorial

 To Introduces Additions To  Blogger Template Language. All New Terms & Expressions Defined Then Reviewed. 10 Code Examples Of HTML Edits  To Pimp Out Blog Page/Post These Example Can Be Used As A Building Block or A Hands On Practice Guide For Inexperienced. 
Reading The Entire Blog Is Recommended In Order To Become Familiar and Gain A Full Understanding, Of The Primary Expressions HTML Language and Terminology To Even Begin. 



 Short Explanation of Reason Behind Blogger Library Adjustments or Should I say Improvements :

Recently HTML5 Canvas And Javascript Have Started To Explode On The Flash Ghost Town OF The Web, Beyond That HTML5 Baby Bro HTML Is A Stone Cold Pimp That Will Introduced  You To a new set of expressions to the Blogger template language, The Purpose Of The Revamped Library Is To Share A Pimpishly Awesome Blog Page. The Entire Extension And New Implementation of Functionality Added Was Designed to let you customize the HTML of EVERY POST/PAGE On Your BLOG!!! YAY :)  So Without Further Or Due Let The Introduction Of The New Google Blogger HTML Library Enhancements BEGIN. 


Lets Begin With 2 Simple Guidelines of Basic Principles and Overall Structure  For Any Language.


As with any language, you begin by defining your global variables. Then you create a setup() function, where you control the visualization's properties, like the canvas size, frame rate and perhaps variables such as the stoke-weight or background-color.

The next step is to create your draw() function, which controls the behavior of each frame in your animation. The draw function loops continuously unless you tell it otherwise by using the exit() command.

Awesome They Added These Terms To Assist In The Creation Of Global Variables. The Improvements Make It Possible To Compare Values  Instance Variables As Well. Bravo!  




  •     b:elseif for a simpler multiple-case b:if branch.
  •     b:switch and b:case for succinctly handling several possible cases of a variable.
  •     b:eval for evaluation of more complex expressions involving data variables.
  •     b:with for creating a nicer variable alias for a calculated value.




Lets Continue With More Great Advancements in 
These Expressions Now Allow Flexible Creation of Highly Complex Variables: Great Additions 


  • Includes (b:include)
  • Data Output (data:)
  • Loops (b:loop)
  • If, elseif & else (b:if)
  • Switches (b:switch)
  • Attribute expressions (expr:)
  • Evaluated Expressions (b:eval)
  • Variable alias (b:with)
  • See an example


Expressions in layouts tags


When you're using the layouts template to create the body section of your blog, you can change the HTML that gets rendered by using expressions.
Types of Operators

  • Pimping Your Blog Page Out: Pimpin Is Easy or Is The Aint Easy Whatever HTML is Pimp 
  • This section describes the operators you can use inside an expression on a Widget tag for Layouts.
  • Equivalence
  • And
  • Or
  • Not
  • Ternary Selector (?:)
  • Membership


Page Elements Tags for Layouts


The <body> section of a Layouts template is made up primarily of sections and widgets. Sections mark out areas of your page, such as the sidebar, footer, etc. A 

widget is an individual page element such as a picture, a blogroll, or anything else you can add from the Page Elements tab. You can include any HTML you like 

around the sections in your template.

Each section in your template has an opening and a closing tag, looking something like this:

<b:section id='header' class='header' maxwidgets="1" showaddelement="no">
</b:section>
A <b:section> tag can have the following attributes:

    id - (Required) A unique name, with letters and numbers only.
    class - (Optional) Common class names are 'navbar,' 'header,' 'main,' 'sidebar,' and 'footer.' If you switch templates later, these names help Blogger determine 

how best to transfer over your content. However, you can use different names, if you like.
    maxwidgets - (Optional) The maximum number of widgets to allow in this section. If you don't specify a limit, there won't be one.
    showaddelement - (Optional) Can be 'yes' or 'no,' with 'yes' as the default. This determines whether the Page Elements tab will show the 'Add a Page Element' 

link in this section.
    growth - (Optional) Can be 'horizontal' or 'vertical,' with 'vertical' as the default. This determines whether widgets within this section are arranged side-by-side 

or stacked.

A section can contain widgets; it can't contain other sections or other code. If you need to insert extra code between or around certain widgets within a section, 

you'll need to split the section into two or more new sections.

In its simplest form, a widget is represented by a single tag, which is basically just a placeholder indicating how the widget should be handled in the Page 

Elements tab. The actual data for any given widget is stored in the Blogger database and only accessed when the widget needs to be displayed. Some examples of widgets (one for a page header and one for a list) are:

<b:widget id="header" type='HeaderView' locked="yes"/>
<b:widget id="myList" type='ListView' locked="no" title="My Favorite Things"/>
<b:widget id=”BlogArchive1” locked=”false” mobile=”yes” title=”Blog Archive” type=”BlogArchive”/>

A widget may have the following attributes:


    id - (Required) May contain letters and numbers only, and each widget ID in your template should be unique. A widget's ID cannot be changed without deleting 

the widget and creating a new one.
    type - (Required) Indicates what kind of a widget it is, and should be one of the valid widget types listed below.
    locked - (Optional) Can be 'yes' or 'no,' with 'no' as the default. A locked widget cannot be moved or deleted from the Page Elements tab.
    title - (Optional) A display title for the widget. If none is specified, a default title such as 'List1' will be used.
    pageType - (Optional) Can be 'all,' 'archive,' 'main,' or 'item,' with 'all' as the default. The widget will display only on the designated pages of your blog. (All 

widgets display on the Page Elements tab, regardless of thier pageType.)
    mobile - (Optional) Can be 'yes', 'no,' or ‘only’ with 'default' as the default. This decides if the widget will be displayed on mobile or not. Only Header, Blog, 

Profile, PageList, AdSense, Attribution will be displayed on mobile when the mobile attribute is 'default.'

The types of widgets you can specify are:


  •     BlogArchive
  •     Blog
  •     Feed
  •     Header
  •     HTML
  •     SingleImage
  •     LinkList
  •     List
  •     Logo
  •     BlogProfile
  •     Navbar
  •     VideoBar
  •     NewsBar

Each widget can also be written out in an expanded form, detailing the complete layout and contents for that widget. This is what you'll see, for instance, if you 

download your template from the Edit HTML tab to make a backup. Usually, you won't need to work with widgets in this mode, since it's simpler to just modify 

them from the Page Elements tab. However, if you want to know more, you can read about the detailed widget tags.

Note: In your published blog, all <b:section> and <b:widget> tags will be replaced with <div> tags, which will have the specified ID. So, you're welcome to refer to, 

for example, div#header or div#myList in your CSS if you want to.



Fonts and Colors Tags for Layouts

If you know HTML or CSS, you're welcome to modify the fonts and colors in your template any way you like. However, if you want them to work with the Fonts and 



Colors feature of Blogger Layouts, then there are a few guidelines to follow. Doing it this way will let you modify the colors more easily if you change your mind 

later. It also helps if you share your template with someone else who wants to customize their version a bit.

In the <head> section of your code, you'll need to have a pair of <b:skin> </b:skin> tags. The CSS style declarations will go in between those tags, along with the 

variable names that make your design work with the Fonts and Colors page. Here's a brief example of how it looks, before we get into the details:

<head>
...
<b:skin>
  <style type='text/css'>
  /*
   * Variable definitions:
   *  <Variable name='bgcolor' description='Page Background Color'
       type='color' default='#fff'/>
   */
  body {
    background: $bgcolor;
    margin: 0;
    padding: 40px 20px;
  }
  </style>
</b:skin>
</head>

The first part of the CSS code is enclosed in /* and */ comment tags, so it won't be shown on your blog, but only used by Blogger internally. There will be a list of 

variables here, one for each font or color that you want to be editable from the Fonts and Colors tab. Each variable is required to have the information shown in 

the example above and described here:

    name - This name may contain only letters or numbers, and each name in your template must be unique.
    description - This can be a more descriptive name, and can include spaces. This is what will appear in the Fonts and Colors tab.
    type - This can be either "font" or "color".
    default - The default value. For colors, this should be a hexadecimal color code, e.g. #FF0066. For fonts, it will be a list of the form font-style font-weight font-

size font-family.

After the variables are set up, the rest of the code looks like regular CSS, with one exception. Any time you want to use a color or font for which you made a 

variable, you'll enter $variable_name instead of the actual color or font. In the example above, you can see that we created a variable called bgcolor and set it to 

white (#fff). Then later on in the code, instead of setting the body background property to white explictly, we just said background: $bgcolor. This still has the 

effect of making the background white, with the difference that we can change it easily from the Fonts and Colors tab if we want to.

As you work on your template design, you'll add lots of variables for all the different fonts and colors you want to control. You do not, however, need to create 

variables for other types of CSS attributes. These can be included in the CSS just as they normally would be (as with the margin: and padding: attributes in the 

example above).

Note: If you need to brush up on your CSS, you can start here.






Widget Tags for Layouts

This section describes the HTML you can use inside of the closing tags.

Includes (b:include)When to use includes



When you're using the Layouts template to create the body section of your blog, you can use widgets to add page elements like pictures and a blogroll.
Types of tags



Includes are most useful if you have a section of code that you want to re-use in several different places, or only include in certain circumstances.

To do this, write the content inside a b:includable, then use b:include wherever you want it to appear.
Format



<b:includable id='main' var='thiswidget'>
  [insert whatever content you want here]
</b:includable>


Attributes

    id (required): A unique identifier made up of letters and numbers. Each widget must have one includable with id='main'.
    var (optional) An identifier made up of letters and numbers, for referencing data within this section.

If you make more includables with different IDs, they won't be displayed automatically. However, if you make an includable with id='new', then you can reference it 

in your main includable with <b:include name='new' /> and it will display that way.

The attributes for the b:include tag are as follows:

    name (required): An identifier made up of letters and numbers. It must match the ID of an existing b:includable in the same widget.
    data (optional): An expression or piece of data to pass on to the includable section. This will become the value of the var attribute in the includable.
    cond (optional) An expression which causes the include to only execute when its result is true. This is the same as the cond attribute on a b:if.

Example

Here's an example that shows how to use b:includable and b:include.

The main thing to understand here is how the "main" section includes the "post" section within it. It passes along a post that it calls "p" and the included section 

references it as its var "post", then prints the title.

Note that the include only runs while the index is less than 10, so only a max of 10 posts would get rendered in this example (the index starts at 0).



<b:includable id='main'>
  <b:loop var='p' index='index' values='posts'>
    <b:include name='post' data='p' cond='index < 10'/>
  </b:loop>
</b:includable>
<b:includable id='post' var='post'>
  Title: <data:post.title/>
</b:includable>


Data Output (data:)
Examples
    <data:title/> would print out the title of a widget
    <data:photo.url/> - Size: <data.photo.width /> x <data.photo.height /> would print attributes of a photo component. A photo may have components such as url, 


height, and width. Using the "." notation indicates that we want the URL for this photo, rather than a URL from something else.

See more examplesSee our complete list of the layouts data tags that are supported.



Loops (b:loop)
When to use b:loop

The b:loop tag lets you repeat a section of content multiple times. This is most commonly used for printing out each post in a list of posts for a given page, or 

each comment, or each label, etc.
Format

The general format for using loops is this:


<b:loop var='identifier' values='set-of-data'>
  [repeated content goes here]
</b:loop>

The 'identifier' (i) part can be any name you choose, and will be used to stand in for each new item in the list, each time through the loop. The set of data you 

specify for the values can be any piece of data described in the data tags article as being a list of items.

For example, in the blog posts widget, posts is a list. Code like the following will loop through each post, printing out the title for each one, with header tags 

around it.



<b:loop var='i' values='data:posts'>
  <h2><data:i.title/></h2>
</b:loop>



Notice how "i" takes on the value of each post in turn, so you can get the title from each one.
Number Range

A loop tag allows you to iterate across an inclusive number range, such as ‘1 to 3', ‘-3 to -9', where the value of the variable takes the number's value. The 

following example would create an unordered list of 1, 2 and 3.




<b:loop var='i' values='1 to 3'>
  <li><data:i /></li>
</b:loop>

Index Attribute
Loop tags also have an optional index attribute, which gives the zero-based index of the current iteration through the loop.

  <b:loop var='number' index='index' values='9 to 7'>
    <li>Index: <data:index />, Number: <data:number /></li>
  </b:loop>
</ul>
<ul>

 
This example would create an unordered list of:


    Index: 0, Number: 9
    Index: 1, Number: 8
    Index: 2, Number: 7
If, elseif & else (b:if)
When to use if, elseif, or else

You can use the b:if, b:elseif and b:else tags to display certain content in particular cases, and other content in other cases. For example, you might only want to 
show certain text on the homepage, but different text when looking at individual posts.Format
 

<b:if cond='condition'>
  [content to display if condition is true]
<b:elseif cond='another condition'>
  [content to display if no previous if or elseif conditions have been true, and this elseif condition is true]
<b:else/>
  [content to display if no if or elseif conditions are met]
</b:if>

 
The b:elseif and b:else tags are optional. Without them, the result will be either the content listed in the b:if section or nothing. The closing </b:if> is required in 
each case, however.
For "condition" you can put in anything that evaluates to either true or false. Some data tags are simply true/false values on their own, e.g. allowComments on a 
post. With other pieces of data, you can compare them with specific values to get a true or false. Here are some examples:

    <b:if cond='data:post.showBacklinks'>
    True if the current post is set to show backlinks.
    <b:if cond='data:blog.pageType == "item"'>
    True if the current page is an item page (post page).
    <b:if cond='data:blog.pageType == "item" and data:post.showBacklinks'>
    True if the current page is an item page (post page) and the current post is set to show backlinks.
    <b:if cond='data:displayname != "Fred"'>
    True if this is not Fred's display name.
    <b:if cond='data:displayname == "Fred" or data:blog.pageType == "static_page"'>
    True if Fred is the display name, or the current page is a static page (not a post page).
    <b:if cond='data:post.numComments > 1'>
    True if the current post has more than one comment.
    <b:if cond='data:blog.pageType in {"static_page", "item"}'> OR <b:if cond='{"static_page", "item"} contains data:blog.pageType'>
    True if the current page is a specific post, or a page.
Switches (b:switch)
When to use a Switch

You can use b:switch tag much like you would use a b:if tag that has several b:elseif tags. The advantage of a switch branch is that you don’t need to repeat the 

variable name. You can easily read them to see what defines each case, and what the default case is.
Format


<b:switch var=’[Data expression]’>
<b:case value=”[Value 1]” />
 [Output if evaluation of var is equal to Value 1]
<b:case value=”[Value 2]” />
 [Output if evaluation of var is equal to Value 2]
[… any other values]
<b:default />
 [Output if evaluation of var is not equal to any other stated b:case]
</b:switch>
Example


This example shows how to output a different header, depending on what type of page is being rendered.


<b:switch var=’data:blog.pageType’>
<b:case value=”static_page” />
  <h1>Page</h1>
<b:case value=”item” />
  <h1>Post</h1>
<b:default />
  <h2>Blog Posts</h2>
</b:switch>
Attribute expressions (expr:)
When to use Expressions


You can use the expr attribute to set attribute values based on values in the data dictionary. 

Examples:

    <a expr:href='data:blog.homepageUrl'>Home</a>
    A home link with the blog's homepage url.
    <a expr:href='data:blog.homepageUrl + "feeds/posts/default"'>Posts RSS</a>
    A link with the blog's post RSS feed url. The ‘+' operator concatenates the two strings.
    <a expr:class='data:post.allowComments ? "comment" : "no-comment">Comment</a>
    A link with the class "comment" when comments are allowed, and "no-comment" when they are not. The ternary operator (?:) takes the given boolean value and picks the first value (after the ?) if the boolean is true, or the second value (after the :) if the boolean is false.
Evaluated Expressions (b:eval)
When to use an Evaluated Expression
You can use b:eval tag to evaluate a more complicated expression than a standard data tag.
Format
<b:eval expr='[Expression]' />
Examples
    min-height: <b:eval expr="data:newWidth * data:height / data:width" />px;
    Output a calculated relative height, based on a new width value.
    <b:eval expr=”data:post.labels[0].url” />
    Output the url of the first post label.
    <b:eval expr='data:post.allowComments ? "Comment" : "Comments Disabled" />
    Output “Comment” when comments are allowed, and “Comments Disabled” when they are not. Note that this expression makes use of the ternary operator. 

See the Expressions in layouts tags article.

Variable alias (b:with)
When to use a variable alias

You can use b:with tag to temporarily store the value of a computed expression and avoid complicated inline expressions.
Format

<b:with var='myComputedValue' value=’[Data expression]’ />
Examples

For a complicated style attribute based on data variables, you can compute it before the rest of the HTML output, so that the nested HTML is easier to read.
<b:with var='style'
       value='”background-image: url(\”” + data:sourceUrl “\”); “
           + “ width: “ + data:width + “px; “ '>
 <div id=’header-outer’>
   <div id=’header-inner’ expr:style=’data:style’>
     <h1>My Header</h1>
   </div>
 </div>
</b:with>

Note that the variable will only exist for the child nodes of the b:with tag.

Check Out This HTML Page List Widget An Excellent Example: HTML Code Written Below


In this widget, you can see example usages of the b:widget, b:includable (and b:include), b:if (and b:else), and b:loop tags.



<b:widget id='PageList1' locked='false' title='Pages' type='PageList'>
  <b:includable id='main'>
    <b:if cond='data:title != ""'>
      <h2><data:title/></h2>
    </b:if>
    <div class='widget-content'>
      <b:if cond='data:mobile'>
        <select expr:id='data:widget.instanceId + "_select"'>
        <b:loop values='data:links' var='link'>
          <b:if cond='data:link.isCurrentPage'>
            <option expr:value='data:link.href' selected='selected'><data:link.title/></option>
          <b:else/>
            <option expr:value='data:link.href'><data:link.title/></option> 
          </b:if>
        </b:loop>
        </select>
        <span class='pagelist-arrow'>&amp;#9660;</span>
      <b:else/>
        <ul>
        <b:loop values='data:links' var='link'>
          <b:if cond='data:link.isCurrentPage'>
            <li class='selected'>
              <a expr:href='data:link.href'><data:link.title/></a>
            </li>
          <b:else/>
            <li>
              <a expr:href='data:link.href'><data:link.title/></a>
            </li>
          </b:if>
        </b:loop>
        </ul>
      </b:if>
      <b:include name='quickedit'/>
    </div>
  </b:includable>
</b:widget>



Friday, December 19, 2014

WPF - Redrawing the whole control on resize - Coded in C# [C-Sharp]VB, C++ (Open Source)


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Redrawing The Whole Control On Resize[C#]

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When custom controls or Windows Forms controls like Panel are resized, only their newly exposed portions are redrawn. However, this behaviour sometimes does not provide the desired results (see fig. 1 below).
This example shows how to ensure redrawing of the whole control after resizing by setting the control's ResizeRedraw property.

Fig. 1. A partially redrawn control after resizing.

Redrawing the whole control on resize

The ResizeRedraw protected property defined in the Control class indicates, whether the control redraws itself when resized. To ensure redrawing of the whole control on resize set this property to true. This will usually be done in the constructor of a derived class.
[C#]
public MyControl()
{
InitializeComponent();
ResizeRedraw = true;
}
Alternatively, if you can not or don't want to create a derived class, set the property using reflection or simply call the Invalidate or Refresh method in the control's Resize event handler.
[C#]
using System.Reflection;

public static void SetResizeRedraw(Control control)
{
typeof(Control).InvokeMember("ResizeRedraw",
BindingFlags.SetProperty | BindingFlags.Instance | BindingFlags.NonPublic,
null, control, new object[] { true });
}
[C#]
myControl.Resize += new EventHandler(myControl_Resize);

private void myControl_Resize(object sender, EventArgs e)
{
((Control)sender).Invalidate();
}

A sample control

The following is a code of a user control displaying an ellipse that stretches and shrinks when the control's size changes:
[C#]
public partial class MyControl : UserControl
{
public MyControl()
{
InitializeComponent();
ResizeRedraw = true;
}

protected override void OnPaintBackground(PaintEventArgs e)
{
base.OnPaintBackground(e);
// draw a blue ellipse into the control area
e.Graphics.FillEllipse(new SolidBrush(Color.Blue), 2, 2,
ClientRectangle.Width - 4, ClientRectangle.Height - 4);
}
}
Whithout the ResizeRedraw statement, the control is redrawn only partially and the result looks like in figure 1 above. When the ResizeRedraw = true statement is included, the control is redrawn properly as shown in the following figure 2.

Fig. 2. A properly redrawn control after resizing.


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I Will Be Giving Out Free Social Media Bots, Scripts & Tools Made By Myself "Mister Bots" Throughout This Entire Blog. Subscribe, To Ensure You Don't Miss Out On The Powerful Free Automated Social Media Bots, Software, E-Books & Tools Posted Directly To TopBots.BlogSpot.Com  And Check In Daily For Updates & More Free Social Media Bots. I Will Also Show You The Applications I Used To Personally Build These Bots For Marketing on Facebook Followers, Shares, Fan Page Likes, & Post Like - Twitter Followers, Tweets, & Repost - Youtube Subscribers, Likes & Plays- Instagram Likes & Followers,  
The First Gift For My Readers, Google Plus Followers & Extra Gifts For Subscribers to this Blog is This Powerful Automated Bot, That Will Create You Email Accounts. 
CLICK HERE TO DOWNLOAD 

#1.Ubot Studio:



UBot is the internet marketer’s Swiss army knife. While other software attacks SEO, keyword research, and indexing with a chainsaw, UBot grows your business your way using marketing automation that YOU control. With an intuitive drag-and-drop interface and intelligent commands, it simplifies complicated and time-consuming tasks like account creation, article spinning, posting and messaging, on any websites you choose. Just watch a few of the tutorials and you can see how simple it is to stand out from the crowd with your own customized bots.

We wanted Ubot 4 to be a breakthrough in automatic marketing technology. With our Image Recognition, this generation of marketers will be the first to control Flash games and applications inside their bots. Let me say that again. You can now make a bot for Farmville. And the new Artificial Intelligence feature and ultra-fast multi-threaded browsing will let you create accounts on almost any site at the touch of a button, and interact with web elements at lightning speeds. After you use the simple drag-and-drop interface to build scripts, you can switch to the new code view to copy, paste, and manipulate whole sets of commands as quickly as you would rewrite a sentence. Then, you can use the compile feature to turn these ideas into your own full-featured, stand-alone bots. You can sell them, give them away, or run them on as many different machines as you want.




Rebuilt from the ground up, the latest version of the most popular marketing automation software on the planet is
Devour Your Competition With The Only 100% Marketing Automation Program – UBot Studio

  • - Easier to use, with intelligent element selection that lets you build bots faster
  • - More powerful, with multithreading that gives you the power to unleash armies of bots at once (Pro) 
  • - State-of-the-art, with Advanced Image Recognition that lets users control Flash and more (Pro)
  • - Programmer-friendly, just switch to code view for instant scripting (Pro) 
  • – Intelligent, with Artificial Intelligence lets you make accounts universally on most websites
  • - User-friendly, with a drag and drop interface for easy command creation
  • - Profitable for customers, who can compile any script into a stand-alone .exe’s
  • - Stealthy, combining inbuilt support for Proxy Flipping, Captcha Solving, and Windows Shell Commands, as well as User Agents (Pro)
  • - Smart, featuring conditionals, variables, and scraping commands hand you the power to automate everything

The best marketing automation software on the planet is easier to use and more incredible than ever.


Other Non Bot Options: