Monday, July 13, 2015

EASY STEP BY STEP HOW TO TUTORIALS TO PIMP OUT YOUR BLOG PAGE! GOOGLE EXTENDED THE BLOGGER HTML LANGUAGE LEARN THE SIMPLE LIBRARY TAGS CLASS RULE SET AND UPGRADE YOUR PAGE TODAY IN IUNDER AN HR- 7/12/ 2015 CUSTOMIZE BLOG DESIGN HEADERS TO FOOTER MAKE OVER

Blogger Page HTML Tutorial

 To Introduces Additions To  Blogger Template Language. All New Terms & Expressions Defined Then Reviewed. 10 Code Examples Of HTML Edits  To Pimp Out Blog Page/Post These Example Can Be Used As A Building Block or A Hands On Practice Guide For Inexperienced. 
Reading The Entire Blog Is Recommended In Order To Become Familiar and Gain A Full Understanding, Of The Primary Expressions HTML Language and Terminology To Even Begin. 



 Short Explanation of Reason Behind Blogger Library Adjustments or Should I say Improvements :

Recently HTML5 Canvas And Javascript Have Started To Explode On The Flash Ghost Town OF The Web, Beyond That HTML5 Baby Bro HTML Is A Stone Cold Pimp That Will Introduced  You To a new set of expressions to the Blogger template language, The Purpose Of The Revamped Library Is To Share A Pimpishly Awesome Blog Page. The Entire Extension And New Implementation of Functionality Added Was Designed to let you customize the HTML of EVERY POST/PAGE On Your BLOG!!! YAY :)  So Without Further Or Due Let The Introduction Of The New Google Blogger HTML Library Enhancements BEGIN. 


Lets Begin With 2 Simple Guidelines of Basic Principles and Overall Structure  For Any Language.


As with any language, you begin by defining your global variables. Then you create a setup() function, where you control the visualization's properties, like the canvas size, frame rate and perhaps variables such as the stoke-weight or background-color.

The next step is to create your draw() function, which controls the behavior of each frame in your animation. The draw function loops continuously unless you tell it otherwise by using the exit() command.

Awesome They Added These Terms To Assist In The Creation Of Global Variables. The Improvements Make It Possible To Compare Values  Instance Variables As Well. Bravo!  




  •     b:elseif for a simpler multiple-case b:if branch.
  •     b:switch and b:case for succinctly handling several possible cases of a variable.
  •     b:eval for evaluation of more complex expressions involving data variables.
  •     b:with for creating a nicer variable alias for a calculated value.




Lets Continue With More Great Advancements in 
These Expressions Now Allow Flexible Creation of Highly Complex Variables: Great Additions 


  • Includes (b:include)
  • Data Output (data:)
  • Loops (b:loop)
  • If, elseif & else (b:if)
  • Switches (b:switch)
  • Attribute expressions (expr:)
  • Evaluated Expressions (b:eval)
  • Variable alias (b:with)
  • See an example


Expressions in layouts tags


When you're using the layouts template to create the body section of your blog, you can change the HTML that gets rendered by using expressions.
Types of Operators

  • Pimping Your Blog Page Out: Pimpin Is Easy or Is The Aint Easy Whatever HTML is Pimp 
  • This section describes the operators you can use inside an expression on a Widget tag for Layouts.
  • Equivalence
  • And
  • Or
  • Not
  • Ternary Selector (?:)
  • Membership


Page Elements Tags for Layouts


The <body> section of a Layouts template is made up primarily of sections and widgets. Sections mark out areas of your page, such as the sidebar, footer, etc. A 

widget is an individual page element such as a picture, a blogroll, or anything else you can add from the Page Elements tab. You can include any HTML you like 

around the sections in your template.

Each section in your template has an opening and a closing tag, looking something like this:

<b:section id='header' class='header' maxwidgets="1" showaddelement="no">
</b:section>
A <b:section> tag can have the following attributes:

    id - (Required) A unique name, with letters and numbers only.
    class - (Optional) Common class names are 'navbar,' 'header,' 'main,' 'sidebar,' and 'footer.' If you switch templates later, these names help Blogger determine 

how best to transfer over your content. However, you can use different names, if you like.
    maxwidgets - (Optional) The maximum number of widgets to allow in this section. If you don't specify a limit, there won't be one.
    showaddelement - (Optional) Can be 'yes' or 'no,' with 'yes' as the default. This determines whether the Page Elements tab will show the 'Add a Page Element' 

link in this section.
    growth - (Optional) Can be 'horizontal' or 'vertical,' with 'vertical' as the default. This determines whether widgets within this section are arranged side-by-side 

or stacked.

A section can contain widgets; it can't contain other sections or other code. If you need to insert extra code between or around certain widgets within a section, 

you'll need to split the section into two or more new sections.

In its simplest form, a widget is represented by a single tag, which is basically just a placeholder indicating how the widget should be handled in the Page 

Elements tab. The actual data for any given widget is stored in the Blogger database and only accessed when the widget needs to be displayed. Some examples of widgets (one for a page header and one for a list) are:

<b:widget id="header" type='HeaderView' locked="yes"/>
<b:widget id="myList" type='ListView' locked="no" title="My Favorite Things"/>
<b:widget id=”BlogArchive1” locked=”false” mobile=”yes” title=”Blog Archive” type=”BlogArchive”/>

A widget may have the following attributes:


    id - (Required) May contain letters and numbers only, and each widget ID in your template should be unique. A widget's ID cannot be changed without deleting 

the widget and creating a new one.
    type - (Required) Indicates what kind of a widget it is, and should be one of the valid widget types listed below.
    locked - (Optional) Can be 'yes' or 'no,' with 'no' as the default. A locked widget cannot be moved or deleted from the Page Elements tab.
    title - (Optional) A display title for the widget. If none is specified, a default title such as 'List1' will be used.
    pageType - (Optional) Can be 'all,' 'archive,' 'main,' or 'item,' with 'all' as the default. The widget will display only on the designated pages of your blog. (All 

widgets display on the Page Elements tab, regardless of thier pageType.)
    mobile - (Optional) Can be 'yes', 'no,' or ‘only’ with 'default' as the default. This decides if the widget will be displayed on mobile or not. Only Header, Blog, 

Profile, PageList, AdSense, Attribution will be displayed on mobile when the mobile attribute is 'default.'

The types of widgets you can specify are:


  •     BlogArchive
  •     Blog
  •     Feed
  •     Header
  •     HTML
  •     SingleImage
  •     LinkList
  •     List
  •     Logo
  •     BlogProfile
  •     Navbar
  •     VideoBar
  •     NewsBar

Each widget can also be written out in an expanded form, detailing the complete layout and contents for that widget. This is what you'll see, for instance, if you 

download your template from the Edit HTML tab to make a backup. Usually, you won't need to work with widgets in this mode, since it's simpler to just modify 

them from the Page Elements tab. However, if you want to know more, you can read about the detailed widget tags.

Note: In your published blog, all <b:section> and <b:widget> tags will be replaced with <div> tags, which will have the specified ID. So, you're welcome to refer to, 

for example, div#header or div#myList in your CSS if you want to.



Fonts and Colors Tags for Layouts

If you know HTML or CSS, you're welcome to modify the fonts and colors in your template any way you like. However, if you want them to work with the Fonts and 



Colors feature of Blogger Layouts, then there are a few guidelines to follow. Doing it this way will let you modify the colors more easily if you change your mind 

later. It also helps if you share your template with someone else who wants to customize their version a bit.

In the <head> section of your code, you'll need to have a pair of <b:skin> </b:skin> tags. The CSS style declarations will go in between those tags, along with the 

variable names that make your design work with the Fonts and Colors page. Here's a brief example of how it looks, before we get into the details:

<head>
...
<b:skin>
  <style type='text/css'>
  /*
   * Variable definitions:
   *  <Variable name='bgcolor' description='Page Background Color'
       type='color' default='#fff'/>
   */
  body {
    background: $bgcolor;
    margin: 0;
    padding: 40px 20px;
  }
  </style>
</b:skin>
</head>

The first part of the CSS code is enclosed in /* and */ comment tags, so it won't be shown on your blog, but only used by Blogger internally. There will be a list of 

variables here, one for each font or color that you want to be editable from the Fonts and Colors tab. Each variable is required to have the information shown in 

the example above and described here:

    name - This name may contain only letters or numbers, and each name in your template must be unique.
    description - This can be a more descriptive name, and can include spaces. This is what will appear in the Fonts and Colors tab.
    type - This can be either "font" or "color".
    default - The default value. For colors, this should be a hexadecimal color code, e.g. #FF0066. For fonts, it will be a list of the form font-style font-weight font-

size font-family.

After the variables are set up, the rest of the code looks like regular CSS, with one exception. Any time you want to use a color or font for which you made a 

variable, you'll enter $variable_name instead of the actual color or font. In the example above, you can see that we created a variable called bgcolor and set it to 

white (#fff). Then later on in the code, instead of setting the body background property to white explictly, we just said background: $bgcolor. This still has the 

effect of making the background white, with the difference that we can change it easily from the Fonts and Colors tab if we want to.

As you work on your template design, you'll add lots of variables for all the different fonts and colors you want to control. You do not, however, need to create 

variables for other types of CSS attributes. These can be included in the CSS just as they normally would be (as with the margin: and padding: attributes in the 

example above).

Note: If you need to brush up on your CSS, you can start here.






Widget Tags for Layouts

This section describes the HTML you can use inside of the closing tags.

Includes (b:include)When to use includes



When you're using the Layouts template to create the body section of your blog, you can use widgets to add page elements like pictures and a blogroll.
Types of tags



Includes are most useful if you have a section of code that you want to re-use in several different places, or only include in certain circumstances.

To do this, write the content inside a b:includable, then use b:include wherever you want it to appear.
Format



<b:includable id='main' var='thiswidget'>
  [insert whatever content you want here]
</b:includable>


Attributes

    id (required): A unique identifier made up of letters and numbers. Each widget must have one includable with id='main'.
    var (optional) An identifier made up of letters and numbers, for referencing data within this section.

If you make more includables with different IDs, they won't be displayed automatically. However, if you make an includable with id='new', then you can reference it 

in your main includable with <b:include name='new' /> and it will display that way.

The attributes for the b:include tag are as follows:

    name (required): An identifier made up of letters and numbers. It must match the ID of an existing b:includable in the same widget.
    data (optional): An expression or piece of data to pass on to the includable section. This will become the value of the var attribute in the includable.
    cond (optional) An expression which causes the include to only execute when its result is true. This is the same as the cond attribute on a b:if.

Example

Here's an example that shows how to use b:includable and b:include.

The main thing to understand here is how the "main" section includes the "post" section within it. It passes along a post that it calls "p" and the included section 

references it as its var "post", then prints the title.

Note that the include only runs while the index is less than 10, so only a max of 10 posts would get rendered in this example (the index starts at 0).



<b:includable id='main'>
  <b:loop var='p' index='index' values='posts'>
    <b:include name='post' data='p' cond='index < 10'/>
  </b:loop>
</b:includable>
<b:includable id='post' var='post'>
  Title: <data:post.title/>
</b:includable>


Data Output (data:)
Examples
    <data:title/> would print out the title of a widget
    <data:photo.url/> - Size: <data.photo.width /> x <data.photo.height /> would print attributes of a photo component. A photo may have components such as url, 


height, and width. Using the "." notation indicates that we want the URL for this photo, rather than a URL from something else.

See more examplesSee our complete list of the layouts data tags that are supported.



Loops (b:loop)
When to use b:loop

The b:loop tag lets you repeat a section of content multiple times. This is most commonly used for printing out each post in a list of posts for a given page, or 

each comment, or each label, etc.
Format

The general format for using loops is this:


<b:loop var='identifier' values='set-of-data'>
  [repeated content goes here]
</b:loop>

The 'identifier' (i) part can be any name you choose, and will be used to stand in for each new item in the list, each time through the loop. The set of data you 

specify for the values can be any piece of data described in the data tags article as being a list of items.

For example, in the blog posts widget, posts is a list. Code like the following will loop through each post, printing out the title for each one, with header tags 

around it.



<b:loop var='i' values='data:posts'>
  <h2><data:i.title/></h2>
</b:loop>



Notice how "i" takes on the value of each post in turn, so you can get the title from each one.
Number Range

A loop tag allows you to iterate across an inclusive number range, such as ‘1 to 3', ‘-3 to -9', where the value of the variable takes the number's value. The 

following example would create an unordered list of 1, 2 and 3.




<b:loop var='i' values='1 to 3'>
  <li><data:i /></li>
</b:loop>

Index Attribute
Loop tags also have an optional index attribute, which gives the zero-based index of the current iteration through the loop.

  <b:loop var='number' index='index' values='9 to 7'>
    <li>Index: <data:index />, Number: <data:number /></li>
  </b:loop>
</ul>
<ul>

 
This example would create an unordered list of:


    Index: 0, Number: 9
    Index: 1, Number: 8
    Index: 2, Number: 7
If, elseif & else (b:if)
When to use if, elseif, or else

You can use the b:if, b:elseif and b:else tags to display certain content in particular cases, and other content in other cases. For example, you might only want to 
show certain text on the homepage, but different text when looking at individual posts.Format
 

<b:if cond='condition'>
  [content to display if condition is true]
<b:elseif cond='another condition'>
  [content to display if no previous if or elseif conditions have been true, and this elseif condition is true]
<b:else/>
  [content to display if no if or elseif conditions are met]
</b:if>

 
The b:elseif and b:else tags are optional. Without them, the result will be either the content listed in the b:if section or nothing. The closing </b:if> is required in 
each case, however.
For "condition" you can put in anything that evaluates to either true or false. Some data tags are simply true/false values on their own, e.g. allowComments on a 
post. With other pieces of data, you can compare them with specific values to get a true or false. Here are some examples:

    <b:if cond='data:post.showBacklinks'>
    True if the current post is set to show backlinks.
    <b:if cond='data:blog.pageType == "item"'>
    True if the current page is an item page (post page).
    <b:if cond='data:blog.pageType == "item" and data:post.showBacklinks'>
    True if the current page is an item page (post page) and the current post is set to show backlinks.
    <b:if cond='data:displayname != "Fred"'>
    True if this is not Fred's display name.
    <b:if cond='data:displayname == "Fred" or data:blog.pageType == "static_page"'>
    True if Fred is the display name, or the current page is a static page (not a post page).
    <b:if cond='data:post.numComments > 1'>
    True if the current post has more than one comment.
    <b:if cond='data:blog.pageType in {"static_page", "item"}'> OR <b:if cond='{"static_page", "item"} contains data:blog.pageType'>
    True if the current page is a specific post, or a page.
Switches (b:switch)
When to use a Switch

You can use b:switch tag much like you would use a b:if tag that has several b:elseif tags. The advantage of a switch branch is that you don’t need to repeat the 

variable name. You can easily read them to see what defines each case, and what the default case is.
Format


<b:switch var=’[Data expression]’>
<b:case value=”[Value 1]” />
 [Output if evaluation of var is equal to Value 1]
<b:case value=”[Value 2]” />
 [Output if evaluation of var is equal to Value 2]
[… any other values]
<b:default />
 [Output if evaluation of var is not equal to any other stated b:case]
</b:switch>
Example


This example shows how to output a different header, depending on what type of page is being rendered.


<b:switch var=’data:blog.pageType’>
<b:case value=”static_page” />
  <h1>Page</h1>
<b:case value=”item” />
  <h1>Post</h1>
<b:default />
  <h2>Blog Posts</h2>
</b:switch>
Attribute expressions (expr:)
When to use Expressions


You can use the expr attribute to set attribute values based on values in the data dictionary. 

Examples:

    <a expr:href='data:blog.homepageUrl'>Home</a>
    A home link with the blog's homepage url.
    <a expr:href='data:blog.homepageUrl + "feeds/posts/default"'>Posts RSS</a>
    A link with the blog's post RSS feed url. The ‘+' operator concatenates the two strings.
    <a expr:class='data:post.allowComments ? "comment" : "no-comment">Comment</a>
    A link with the class "comment" when comments are allowed, and "no-comment" when they are not. The ternary operator (?:) takes the given boolean value and picks the first value (after the ?) if the boolean is true, or the second value (after the :) if the boolean is false.
Evaluated Expressions (b:eval)
When to use an Evaluated Expression
You can use b:eval tag to evaluate a more complicated expression than a standard data tag.
Format
<b:eval expr='[Expression]' />
Examples
    min-height: <b:eval expr="data:newWidth * data:height / data:width" />px;
    Output a calculated relative height, based on a new width value.
    <b:eval expr=”data:post.labels[0].url” />
    Output the url of the first post label.
    <b:eval expr='data:post.allowComments ? "Comment" : "Comments Disabled" />
    Output “Comment” when comments are allowed, and “Comments Disabled” when they are not. Note that this expression makes use of the ternary operator. 

See the Expressions in layouts tags article.

Variable alias (b:with)
When to use a variable alias

You can use b:with tag to temporarily store the value of a computed expression and avoid complicated inline expressions.
Format

<b:with var='myComputedValue' value=’[Data expression]’ />
Examples

For a complicated style attribute based on data variables, you can compute it before the rest of the HTML output, so that the nested HTML is easier to read.
<b:with var='style'
       value='”background-image: url(\”” + data:sourceUrl “\”); “
           + “ width: “ + data:width + “px; “ '>
 <div id=’header-outer’>
   <div id=’header-inner’ expr:style=’data:style’>
     <h1>My Header</h1>
   </div>
 </div>
</b:with>

Note that the variable will only exist for the child nodes of the b:with tag.

Check Out This HTML Page List Widget An Excellent Example: HTML Code Written Below


In this widget, you can see example usages of the b:widget, b:includable (and b:include), b:if (and b:else), and b:loop tags.



<b:widget id='PageList1' locked='false' title='Pages' type='PageList'>
  <b:includable id='main'>
    <b:if cond='data:title != ""'>
      <h2><data:title/></h2>
    </b:if>
    <div class='widget-content'>
      <b:if cond='data:mobile'>
        <select expr:id='data:widget.instanceId + "_select"'>
        <b:loop values='data:links' var='link'>
          <b:if cond='data:link.isCurrentPage'>
            <option expr:value='data:link.href' selected='selected'><data:link.title/></option>
          <b:else/>
            <option expr:value='data:link.href'><data:link.title/></option> 
          </b:if>
        </b:loop>
        </select>
        <span class='pagelist-arrow'>&amp;#9660;</span>
      <b:else/>
        <ul>
        <b:loop values='data:links' var='link'>
          <b:if cond='data:link.isCurrentPage'>
            <li class='selected'>
              <a expr:href='data:link.href'><data:link.title/></a>
            </li>
          <b:else/>
            <li>
              <a expr:href='data:link.href'><data:link.title/></a>
            </li>
          </b:if>
        </b:loop>
        </ul>
      </b:if>
      <b:include name='quickedit'/>
    </div>
  </b:includable>
</b:widget>



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What is The Purpose Of These Product Keys? And What Makes Them Important?


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As it is a latest and premium version of windows so in order to avail the full and premium features of windows 8 you need a product key so you may enable the full version of window 8 working for you. As it ha
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CHECK AND WORKING REAL SOME MORE FRESH_ PRODUCT WIN OS KEY'S


  • TK8TP-9JN6P-7X7WW-RFFTV-B7QPF
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  •  
Window 8.1 serial key's : ultimate editions
  • NTTX3-RV7VB-T7X7F-WQYYY-9Y92F

Window's 8 OS PROD REGISTRATION CODE : Professional Edition
  • XKY4K-2NRWR-8F6P2-448RF-CRYQH

Windows 8 product key : Release preview
  • TK8TP-9JN6P-7X7WW-RFFTV-B7QPF

Windows Eight Plus Ten product number : Consumer preview


  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Windows 8  & 10 OS key : Developer’s preview


  • 6RH4V-HNTWC-JQKG8-RFR3R-36498

Windows 8 and 10 product key : Developer’s version


  • Y8N3-H7MMW-C76VJ-YD3XV-MBDKV
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  • NF32V-Q9P3W-7DR7Y-JGWRW-JFCK8

New Micro-Soft Windows8.1 / 10 Separated By Edition (Developer, Pro, Ultimate) Each Version of the software Comes In Multiple Languages Plus With The Product_Registration CodeKey For That Particular MS Win. 


MS Win 8 serial-key : English

  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Windows 8 software key : Chinese

  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Window 8 serial_number : German

  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Window's 8 unique serial # : French

  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Windows 8 product key : Japanese

  • DNJXJ-7XBW8-2378T-X22TX-BKG7J

Full Installs or Re installation Will Also Work Recovering Repairing or Refreshing System /Computer After Crash or Virus Attacks. Upgrade You Operating Systems Today For Extra updated Security Measures Implemented By Micro Soft Wind Incorporated OS

Microsoft Window-8 OS Serial Keys 100 % Working


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CR8NP-K37C3-MPD6Q-MBDDY-8FDG7

39DQ2-N4FYQ-GCY6F-JX8QR-TVF9V

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HV3TW-MMNBG-X99YX-XV8TJ-2GV3H

CDQND-9X68R-RRFYH-8G28W-82KT7

 

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D32KW-GNPBK-CV3TW-6TB2W-K2BQH

NBWPK-K86W9-27TX3-BQ7RB-KD4DH

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F7BDM-KTNRW-7CYQP-V98KC-W2KT7

4JKWV-MNJCY-8MW3Q-VJYGP-DC73H
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  • 76NDP-PD4JT-6Q4JV-HCDKT-P7F9V
  • 7HBX7-N6WK2-PF9HY-QVD2M-JK49V

Thursday, June 25, 2015

HOW TO RUN ANTARES AUTO TUNING TECHNOLOGY ON PRESONUS STUDIO ONE PROFESSIONAL, PRODUCER, ARTIST AND FREE VERSIONS.2 VERSIONS 3 AND ACROSS ALL OF THE DAW RELEASES AND TITLES

ANTARES, AUTO TUNE 8, FINE SEMITONES, HOW TO FIX, BLOG AUTHOR: JAY-STILLA, RECOGNITION, PITCH CORRECTION, PRESONUS, STUDIO 1 v3, STUDIO ONE, T PAIN, VERSION 3, VOCAL TUNERS, VOICE TUNING, VST PLUGIN,

PRESONUS STUDIO ONE PRO [v.3] [v.2]VERSION 3  & V.2 PROFESSIONAL COMPATIBLE ANTARES AUTO TUNE 7,8 PITCH CORRECTION PLUGIN 



AUTO TUNE 8 MANUAL LINK BELOW



METHOD OF FULL AUTO TUNE HARMONIC VOCAL PROCESSING: HOW TO FIX VST 32 BIT OR 64BIT SOFTWARE FROM NOT BEING RECOGNIZE IN S1. HOW TO MAKE ANY PLUG-IN WORK WITHOUT CRASHING THE DAW.

FIRST OFF IF ANYONE HAS TOLD YOU THAT ITS IMPOSSIBLE TO RUN ANTARES AUTO TUNING TECHNOLOGY ON PRESONUS STUDIO ONE PROFESSIONAL, PRODUCER, ARTIST AND FREE VERSIONS.2 VERSIONS 3 AND ACROSS ALL OF THE DAW RELEASES AND TITLES THEY ARE 100% WRONG AND JUST SPREADING INFORMATION THEY BELIEVE IS TRUE BECAUSE THEY THEMSELVES WERE NOT ABLE TO FIND A SOLUTION TO TROUBLESHOOT AN ISSUE OR BUG PREVENTING THERE DIGITAL SETUP AND SYSTEM SPECS THAT VARY FROM USER TO USER. IT DOESN'T MATTER IF YOUR USING WINDOWS 7 WIN8 OR MAC OSX LEOPARD OR MAVERICKS.  THE INSTRUCTION SHOW THE PROPER SETUP  AND EASILY BREAKDOWN  THE ISSUE UNDERLYING THIS WIDESPREAD RUMOR OF THE PROGRAMS COMPATIBILITY,click here to view the compatible programs list form the official antares auto tune website



WHAT STRIKES ME AS QUITE INSANE IS THAT IF YOU PERSONALLY GO TO ANTARESTECH.COM ONLINE OFFICIAL WEBSITE YOU CAN CHECK UNDER COMPATIBLE PROGRAMS  YOU'LL FIND THESE 4 S1 RELEASES PRESENT. THE WEBSITE ADDRESS IS http://www.antarestech.com/support/host-daw-compatibility.php
enter it in the url or just click here

LISTED ON THE OFFICIAL LIST OF TESTED SOFTWARE'S:



 BEYOND THIS I HAVE PERSONALLY RAN AUTO TUNE ON SEVERAL VERSION OF STUDIO_ONE. THE VST PLUG_IN RUNS FLAWLESSLY IN REAL TIME PLAY AND RECORDING OR POST EDITING USES AS A STANDALONE  VOCAL PROCESSING. THE VIRTUAL DEVICE CAN BE OPERATED JUST LIKE IN PRO TOOLS OR ANY OTHER TOP DAWS SUPPORTING VST IN DIGITAL AUDIO RECORDING WORK STATIONS. IF YOU WOULD LIKE TO KNOW HOW I WAS ABLE TO GET THE PROGRAM TO WORK FLUENTLY WITHOUT A SINGLE ISSUE PLEASE BEGIN READING BELOW AND IF AFTER YOU'VE READ THIS PARAGRAPH YOU CAN IDENTIFY AND RELATE COMPLETELY TO MY EXPERIENCE THEN YOU ARE A TRUE LOVER OF MUSIC PRODUCTION AND NOT SOMEONE WHO GIVES UP EASILY WHEN THE MEET WITH FRICTION. I BELIEVE SOME PEOPLE HAVE BECOME MISINFORMED QUITE EARLY ABOUT THE COMPATIBILITY OF THE TWO SOFTWARE'S TO COINCIDE ON THE SAME OPERATING SYSTEM AND WORK IN COMPLETE UNITY AS THEY WERE INTENDED BY DEVELOPER OF THE SOUND ENGINES ALGORITHMIC FORMULA AMD DESIGN OF SOUND ALTERING TECHNIQUES IN A DIGITAL REALM OF AUDIO PROCESSING POWER WHETHER ACROSS A SINGLE CORE OR ON A ADVANTAGE DUAL CORE 64 BIT SYSTEM OFFERING TWICE THE SPEED AND PROCESSING MEMORY IN THE FORM OF DIGITIZE OHMS THAT CREATE POWERFUL AUDIO SYNCHRONIZATION AND BENDING ABILITY'S IN A FREE FORM DIGITAL WAVE FORM MANIPULATION.
 HERES A VIDEO SHOWING AUTOTUNE BEING PUT INTO A PROGRAM FILES FOLDER RECOGNIZED BY STUDIO ONE AND WORKING IN REAL TIME SESSION 

All three versions of Studio One employ 64-bit memory addressing; that is, they can be run as a 64-bit application in Windows and Mac OS X (10.6 or later), which allows you to break the 4 GB RAM limitation of 32-bit programs. As a result, as explained in Mix magazine (“When I’m Sixty-Four [Bit]” by Ron Franklin, October 2005), “large data sets (tracks, plug-ins, samples, etc.) can be loaded entirely into memory, reducing the need for slower disk access. In addition, increased bus and I/O bandwidth allow for faster and wider data throughput. Simply put, you can do a lot more and do it faster than ever before.” 
Combined with a multiprocessing engine that ensures CPU loads are well balanced across all available cores, this ability to address large amounts of RAM enables you to run more tracks and more plug-in instances at once without bogging down your computer.
Studio One Professional is not only capable of taking full advantage of today’s 64-bit Macs and PCs as a 64-bit application; it also offers end-to-end 64-bit process precision across the entire audio signal path, providing much greater summing accuracy than with 32-bit process precision. It automatically switches between 32-bit and 64-bit floating-point processing on the fly (even with a 32-bit OS), ensuring the highest quality audio at all times. Studio One Artist and Producer employ the same audio engine but only operate in 32-bit mode.



ANTARES AUTO TUNE v.8- OVERVIEW

  • Auto-Tune 8 works in two modes: Automatic Mode, designed to be intuitive for users of all abilities and a more technical Graphical Mode for advanced users.
  •  Auto-Tune 8 authorization requires an iLok USB smart key and the ability to access ilok.com 
  • 17 years as the overwhelming choice of professional musicians, producers and engineers, Auto-Tune 8 is the new generation of genuine Auto-Tune pitch and time correction.
  • Works seamlessly with presonus studio one version 2 and 3 on PC + MAC system that meet with the minimum benchmark requirements needed to run the robust software plugin and standalone suite




MY EXPERIENCE THAT INSPIRED A PROBLEM SOLVING SOLUTION

SO YOU INSTALLED AUTOTUNE ON STUDIO ONE PROFESSIONAL AND PUT IT IN THE PROGRAM FILES FOLDER OR IN C DRIVE x86PROGRAM FILES VST PLUGINS FOLDER BUT WHEN YOU OPEN YOUR STUDIO ONE AND BROWSE THE RIGHT COLUMN UNDER FILES/EFFECTS YOU CANT SEEM TO LOCATE THE AUTOTUNING SOFTWARE ANYWHERE IN YOUR SELECTION OF PLUGINS. YOU GO TO YOUR PROGRAM FILES DIRECTORY AND OPEN VSTPLUGINS AND SEE THE DLL FOR THE PROGRAM RESIDING IN THE EXACT AREA AS ALL YOUR OTHER PLUGINS AND V S T INSTRUMENTS.

 SO KNOW YOU GO THROUGH THE STUDIO ONES PREFERENCES AND SONG OPTIONS IN ORDER TO CHECK AND SEE IF MAYBE YOUR DAW JUST MADE A MISTAKE AND SEARCH THE WRONG FOLDERS FOR THE FILE. YOU PRESS THE REFRESH BUTTON IN HOPES TO NOTIFY THE SOFTWARE OF THE PRESENCE OF THE HARMONIC VOCAL TUNING SUITE THAT YOUR 100% POSITIVE IS IN THE CORRECT FOLDER. ONCE REFRESH YOU CHECK AGAIN ITS STILL NOT THERE. YOU RESTART YOUR S1 PRO V.3 OR V.2 AND SEE THE PROGRAM SEARCHING THE CONTEXT OF YOUR VST FOLDER MAINTAINING ASSURANCE THAT ITS NOT A DIRECTORY OR BROKEN PATH CAUSING THE ISSUE THAT YOUR EXPERIENCING.


 LEFT WITH NO OTHER OPTIONS YOU COME UP WITH THE BRIGHT IDEA THAT MAYBE IT WAS FAULTY INSTALLATION THAT CAUSED THE ISSUE WITH THE ROBUST PLUGIN SUITE YOUR DYING TO FIRE UP AND RECORD SOME TUNED VOCAL TAKES SINCE YOU GOT YOUR HANDS ON THE PROGRAM. SO YOU REINSTALLED THE ENTIRE PROGRAM INCLUDING THAT ANNOYING PROGRAM DRIVER REQUIRED TO READ THE ILOK SECURITY MEASURE THAT CAME WITH THE PURCHASE OF THE SOFTWARE. AFTER A COMPLETE UNINSTALL AND FRESH RE INSTALLATION.THE PLUG-IN HAS YET TO SHOW IN THE LIST OF VST INSTRUMENT AVAILABLE IN YOUR PRESONUS SESSION.


 SO YOU FINALLY HAVE NO CLUE WHAT YOU SHOULD DO NEXT SO YOU SEARCH GOOGLE OR SOME OTHER ENGINE FOR ADVICE ON TROUBLESHOOTING THIS ISSUE YOU SEARCH THE STUDIO-ONE FORUMS TO SEE WHAT YOU CAN FIND IN THE ONLINE COMMUNITY THAT USES THE PRE-SONU-S STUDIO_1 VER 3 AND VER 2 SOFTWARE BUT MOST OF THE INFORMATION YOU FIND IS JUST REPETITIVE ADVICE TELLING YOU TO TRY THE SAME METHODS YOU ALREADY TRIED IN ADVANCE THAT LEAD YOU THE WEB FOR INFO. ALSO YOU SEE A LOT OF USER GIVING ADVICE THAT DONT EVEN OWN THE SOFTWARE IN QUESTION BUT THINK THEIR A STUDIO1 GURU BUT THE SAD TRUTH THEY KNOW LESS ABOUT A SOLUTION TO YOUR PROBLEM IF NOT LITTLE MORE THE YOU YOURSELF BECAUSE THEY NEVER HAVE BEEN THRU IT AND IT JUST SEEM WEIRD THAT A DLL FILE IN THE CORRECT DIRECTORY THAT THE DAW IS SEARCHING IN FOR ALL YOUR PLUG-INS WOULDNT SHOW UP. SO YOU LEAVE THE COMMUNITY AND YOUVE MADE JUST WERE YOU NEED TO BE AND YOU KNOW IT BECAUSE AFTER READING THIS INTRODUCTION IT HAS DESCRIBE THAT EXACT HAPPENINGS THAT OCCURRED PRIOR TO YOUR EXPLORATION FOR AN ANSWER. I MYSELF WENT THOUGHT THIS ANNOYING TRAIL AND ERROR PROCESS AND TREASURE HUNT FOR A SOLUTION TO THIS PROBLEM AND WAY OUT OF BEING STUCK WITH PERFORMING HOURS OF MELODYNE ADJUSTMENTS TO REPLICATE A SOUND AVAILABLE IN VARIOUS PRESETS THAT COME WITH THE ANTARES FLAGSHIP VOICE TUNING SUITE. NO MATTER WHAT YOU USE IF ITS WAVES TUNE OZONE ISOTOPE NECTAR FORMANT VOX TOOL, OR G SNAP OPEN SOURCE AUDIO VST PLUGINS TUNING PLATFORM, AND EVEN DIRECTLY TAKING EACH NOTE ONE BY ONE AND TRYING TO REPLICATE THE AUTO TUNE SOUND WITH MELODYNE OR WITH THE BUILT IN PITCH CORRECTING, TIME STRETCHING AND OTHER TOOL SETS THAT COMES STOCK PURCHASE OF PRESONOU'S STUDIO/ONE DIGITAL AUDIO WORKSTATION. NOTHING IS AS EASY AND FAST AS ANTARES AUTOTUNES VOCALS PROCESSED IN THE TUNED ALGORITHM THAT CANNOT BE REPLICATED BY THESE OTHER COMPANY'S. BASICALLY IF YOUR LIKE ME YOU DIDN'T WANNA GIVE UP AND DIDN'T WANT  TO BELIEVE THAT THE TWO SOFTWARE WEREN'T COMPATIBLE THEN HERE IS THE ANSWER YOU'VE BEEN SEEKING BUT YET TO FIND. LETS START WITH A SIMPLE TEST TO COVER THE BASES OF YOUR CPU SPEC AND DETERMINING WHAT S1 VERSION TO RUN.


MATCH YOUR COMPUTER WITH CORRECT SOFTWARE PRODUCT WINDOWS 7,8 32 BIT AND 64 VERSION NEED TO RUN DUAL CORE OR SINGLE CORE ENGINE PROGRAMS.

A COMMON ISSUE IS THAT SOME USER DO NOT HAVE THE CORRECT VERSION OF SOFT WARE RUNNING ON THE SYSTEM.

IF YOUR COMPUTER IS A DUAL CORE RUNNING A 64 BIT INSTALLATION OF WINDOWS, THEN YOU SHOULD BE USING A 64 BIT COPY OF STUDIO ONE v-3 or v-2 AND ALSO YOUR AUTO+TUNE SHOULD ALSO BE A 64 BIT INSTALLATION OF THE ANTARES PLUG-IN.TO WORK AT ITS MAXIMUM PROCESSING SPEED.

NOW LETS SEE IF YOUR COMPUTER MEETS UP WITH THE NECESSARY AUTO TUNE SYSTEM REQUIREMENTS FOR MAC AND PC USER

AUTO-TUNE 8 NATIVEMacintosh Versions)(Intel processors only)

AUTO TUNE 8 MANUAL

AVOX 4 MANUAL  https://www.dropbox.com/s/icm9j67xd34kuwq/AVOX4_manual.pdf?dl=0

AAX Native (64 and 32-bit compatible)

• Pro Tools 10.3.8 or later
• Mac OS 10.6.8 or later as required by your version of Pro Tools

VST (64 and 32-bit compatible)

• A certified compatible VST host program that supports VST3 format.
• Mac OS 10.6.8 or later as required by your host

Audio Units (64 and 32-bit compatible) 

• A certified compatible host program that supports the AU format
• Mac OS 10.6.8 or later as required by your host

PC Versions

AAX (64 and 32-bit compatible)

• Pro Tools 10.3.8 or later
• Windows 7 SP1, Windows 8 or later as required by your version of Pro Tools

VST (64 and 32-bit compatible)

• A certified compatible host program that supports the VST3 format.
• Windows 7 SP1, Windows 8 or later as required by your host

MIDI

Auto-Tune 8's MIDI functions require that your computer be equipped with a MIDI interface and properly configured system level software. Some host applications may not support the routing of MIDI to plug-ins, in which case Auto-Tune 8 MIDI functions will not operate.
 Auto-Tune 8 authorization requires an iLok USB smart key and the ability to 
access ilok.com 
iLok Authorization Guide (PDF) - Step-by-step instructions for registering and authorizing your software using the iLok USB smartkey.

AUTHORIZATION OF THE iLOK USB SMART KEY

iLok Authorization Guide (PDF) - Step-by-step instructions for registering and authorizing your software using the iLok USB smartkey.



If you've completed the Authorization process, but your host is still reporting that your plug-in is not authorized or your plug-in doesn't appear in your host, you've come to the right place.
Our experience shows that in almost all cases, this is caused by one of only a few simple problems. In order of frequency (from most to least common), they are:
1. You completed the Authorization process on our web site (which transferred your license to your ilok.com account), but you have not yet completed the process by launching the License Manager and transferring the license into your iLok key.
2. You bought a new computer, plugged your iLok into that new computer, but have not yet downloaded and installed your plug-in on that computer.
3. Your iLok key is not plugged in to a USB port. (The iLok must be plugged in whenever you are using your software.)
Here's how to deal with each of these problems:
iLok Authorization Guide (PDF) - Step-by-step instructions for registering and authorizing your software using the iLok USB smartkey.


1. If you haven't completed the iLok Authorization process

If you completed the Authorization process on our web site and got the message that your license has been sent to your account at ilok.com, you must do all of the following:
1) Go to www.ilok.com and log in with your user ID and password. (The link will open in a new window so you can continue reading these directions..
2) Download and install the new iLok License Manager (if you have not already done so).
3) Refer to the iLok License Manager Quick Start Guide (PDF) for step-by-step instructions for registering and authorizing your software using the iLok USB smartkey.

2. If you get a new computer

Once your license is on your iLok key, it can be moved to any computer. But each computer must also have a copy of the plug-in installed on it.
To ensure that you have the most up-to-date version of your plug-in, download the latest version of the installer here. Then just plug in your iLok, run the installer, and you'll be ready to go.
3. Be sure your iLok key is plugged in

It may not be entirely obvious, but your iLok key must always be plugged into a USB port whenever you want to use your software.
If You're Still Having Problems
If you've done everything outlined above and are still having problems, one or more of the following resources should help.
iLok Authorization Guide (PDF) - Step-by-step instructions for registering and authorizing your software using the iLok USB smartkey.


HOW TO FIX STUDIO ONE SOFTWARE AND AUTOTUNE PLUG INS  DOWNLOADED FROM TORRENTS 


FROM EXPERIENCE I KNOW SOME TORRENTS MAY HAVE CORRUPTED THE DLL OR INSTALLATION OF A REQUIRED FILE FOR RECOGNIZING REAL TIME AND THIRD  PARTY PLUGINS. (PLEASE READ THE PARAGRAPH BELOW TO SEE IF YOU FALL IN THIS CATAGOREY.)

TROUBLESHOOTING DISCLAIMER: PLEASE READ
SO I UNDERSTAND SOME PEOPLE MAY NOT HAVE AN ILOK BECAUSE THERE USING A TORRENT DOWNLOAD OF AUTOTUNE 8 OR 7 AND AVOX 4. YOU MIGHT EVEN HAVE POSSIBLE DOWNLOADED A STUDIO ONE VERSION 2 PROFESSIONAL TORRENT AND OR STUDIO ONE V.3 PROFESSIONAL TORRENT IF THIS IS THE CASE I HAVE ALSO DONE A FULL INSTALLATION USING ALL DOWNLOADED SOFTWARE FROM AVAILBLE TORRENTS. IF YOU WOULD LIKE TO DOWNLOAD A TORRENT VERSION OF ALL OF THE NECCESARY PROGRAMS I  HAVE INCLUDED THEM AS WELL IN THE LINKS BELOW. THIS SECTION ALSO WILL COVER THE PROCESS OF DOING A FULL CHECK FOR HUMAN ERROR AND FOLLOWING AFTER CHECKING TO ENSURE IT IS NOT A PROGRAM RELATED ISSUE OR SOFTWARE BUG CAUSED BY A FAULTY PATCH OR A DAMAGED DLL FILE FROM A BAD INSTALLATION OF A CORRUPTED TORRENT FILE THAT IS NOT WORKING BECAUSE IT WAS ALREADY DAMAGED WHEN YOU DOWNLOADED THE FILE. THE ISSUES RELATED TO TORRENTS DOWNLOADS OF SOFTWARE CAN.




"PRESONUS STUDIO ONE 3 PRO: FREE DOWNLOAD TORRENT FILE WITH ALL SOUNDS AND SERIAL KEY PLUS PATCH INCLUDED"

PreSonus Studio One 3 Professional v3.0.0.33329 Incl Patch and Keygen-R2R

seeders: 112
leechers: 5
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Added on May 21, 2015 by  fleckaum8968 in Applications > Windows
Torrent verified. Downloaded 3,409 times.

DOWNLOADFast Safe Anonymous
movies, software, shows...
PreSonus Studio One 3 Professional v3.0.0.33329 Incl Patch and Keygen-R2R (Size: 177.01 MB)
r2r-3413.r0147.68 MB
r2r-3413.rar47.68 MB
r2r-3413.r0047.68 MB
r2r-3413.r0233.94 MB
r2r.nfo17.78 KB
r2r-3413.sfv92 bytes

Description

image

http://studioone.presonus.com/

The next standard is here! Introducing Studio One 3. New version 3
builds on the blazingly fast workflow, unparalleled sound quality,
and rock-solid stability that made Studio One the fastest growing
DAW of all time. It adds innovative songwriting and arranging tools,
inspiring and unique sound-design capabilities, and a gorgeous new,
high-dpi, multi-touch interface that is optimized to keep you
engaged, even on extended sessions. 





NEXT AUTO TUNE TORRENT: FREE DOWNLOAD


Antares Autotune Evo VST RTAS v6 0 9

seeders: 31
leechers: 0
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Added on Aug 1, 2011 in Applications
Downloaded 10 times.

DOWNLOADFast Safe Anonymous
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Antares Autotune Evo VST RTAS v6 0 9 (Size: 30.28 MB)
Antares.Autotune.EVO.v6.09.VST-DYNAMiCS.rar30.28 MB

Description

Category: Applications
Size: 30.3 MB
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VIRUS THAT CAN AFFECT AUDIO SOUND CARDS CORRUPT ING DIGITAL AUDIO WORKSTATIONS (DAW) CAUSING INTERNAL ERRORS WITH IMPORTANT SOUND DRIVERS AND SENSITIVE SYSTEM FILES



SOME VIRUSES IN THE FORM OF PATCHES AND KEYGEN HAVE BEEN KNOWN TO HIDE AS OR PRETEND TO BE PLUGIN DLL FILES AND TRUSTED AUDIO DRIVERS THAT ARE INTEGRATED WITH AUDIO PERFORMANCE PROCESSES / SERVICES CREATING SERIOUS GLITCHES ALONG WITH HIJACKING CPU USAGE NEEDED TO PROCESS AUDIO SYSTEMS DEMANDING REQUIREMENTS. TO COMPLETELY WIPE OUT THESE VIRUSES MUCH PATIENTS IS NEEDED. ALTHOUGH I HAVE POSTED LINKS TO TORRENTS ABOVE IT WOULD BE WISE TO IF YOU'VE DOWNLOADED THESE FILES BE SURE THAT YOU'VE RAN A VIRUS CHECK TO MAKE SURE THAT THEIRS NO VIRUS CORRUPTING THE FILES YOU'VE DOWNLOADED ANY CORRUPTION COULD RUIN THE INSTALLATION PROCESS AND CAUSE A GLITCH OR BUG TO STOP YOUR VST FROM SHOWING UP IN THE FOLDER AND FROM BEING RECOGNIZED AS A REAL VST DLL FILE. MOST LIKELY IF YOUR DLL IS NOT BEING RECOGNIZED THEN ITS BECAUSE ITS EITHER CORRUPTED OR ITS BECAUSE ITS NOT REALLY A VST FILE BUT INSTEAD ITS A VIRUS OR MALWARE POSING AS A VST FILE ON YOUR COMPUTER, IF YOU WANNA KNOW HOW TO CHECK YOUR HOME STUDIO INTERNET DOWNLOADED VST FOR VIRUS THAT COULD SLOW DOWN YOUR PROCESSOR AND HIJACK YOUR SYSTEM AND CPU USAGE THEN YOU SHOULD RUN THROUGH ALL THE STEPS IN MY BLOG POST ON MUSIC PRODUCTION VIRUSES THAT CORRUPT SOUND CARD DRIVERS AND CAUSE BUGS INSIDE YOUR AUDIO DRIVER THEREFORE MAKING YOUR DAW WORK BUT CAUSE CONSTANT GLITCHES AND BUGS THROUGHOUT OUT YOUR SYSTEM. NO VST PLUGIN SHOULD START UP WITH YOUR COMPUTER THAT IS COMPLETELY UNNECESSARY NOR SHOULD THEY HAVE UNUSUAL HIERARCHY SETTINGS TO BE VIEWED AS IMPORTANT AS SYSTEM FILES AND PROCESSES ON YOUR COMPUTER.

SIGNS TO LOOK FOR ON YOUR COMPUTER AND RECORDING SOFTWARE THAT COULD MEAN A VIRUS IS PRESENT OR THAT YOU MAY HAVE ANOTHER PROBLEM PRESENT IN YOUR SETUP

IF YOU HAVE EFFICIENT RAM /MEMORY ON YOUR CPU BUT YOUR COMPUTER CONSTANTLY BEGINS MOVING VERY SLOW AND NOT RESPONDING WHEN YOU USE A PARTICULAR SOFTWARE. THEN YOU MAY NEED TO DISABLE BACKGROUND PROCESS AND SERVICES THAT ARE BOGGING DOWN SYSTEM RESOURCES AND ARE 100% UNNECESSARY TO OPERATE THE SOFTWARE.

PRESS CONTROL ALT AND DELETE SIMULTANEOUSLY AND A NEW WINDOW SHOULD OPEN DISPLAYING THE CURRENT TASK RUNNING ON YOUR SYSTEM. IF YOU LOOK AT THE DIFFERENT TABS BELOW THE HEADER OF THE WINDOW YOULL SEE ONE FOR PROCESSES AND SERVICES. CHECK THRU YOUR PROCESSES TO SEE WHICH ONE IS RUNNING UP THE MOST RESOURCE OF CPU USAGE. IDENTIFY THE TOP 3 PROGRAMS AND  THE PROCESS THAT BELONG TO EACH. RIGHT CLICK EACH PROCESS TO OPEN THE FILE LOCATION. ONCE IN THE FILE LOCATION YOU SHOULD BE ABLE TO EXPLORE THE OPEN WINDOW BY USING THE BACK BUTTON TO FIND OUT WHICH PROGRAM FOLDER THEY BELONG TO THEREFORE ACCURATELY IDENTIFYING THE OWNER OF THE PROCESSES. CLOSE THE FILE EXPLORER WINDOW AND DISABLE ALL THE PROCESSES THAT DIDN'T BELONG TO IMPORTANT SYSTEM TASK OR THE MUSIC PROGRAM YOUR  USING. THIS SHOULD FREE UP THE CPU AND GIVE IT ENOUGH AVAILABLE RAM TO CORRECTLY PROCESS AUDIO IN A FASTER MANNER THEN IT WHERE BEFORE. IF THE PROBLEMS PERSIST THAN IT IS APPARENT THAT THE FILE TAKING UP THE CPU MEMORY IS IN FACT HIDDEN AND NOT LISTED IN THE DIRECTORY OF RUNNING PROCESSES.  CHANCES ARE THAT THIS IS A VIRUS RUNNING IN THE BACKGROUND

IF YOU NOTICE ANY INI FILES OR PATCHES STARING WITH YOUR COMPUTER YOU SHOULD RUN A VIRUS CHECK ON FILES BECAUSE 9 TIMES OUT OF 10 THEY ARE A HIDDEN COMPUTER VIRUS ACTING AS A IMPORTANT FILE ON YOUR COMPUTER. WHICH MEANS THAT THEY HAVE ALMOST COMPLETE CONTROL TO ROAM AND DO AS THEY WANT ANYTIME THEY WANT ON YOUR COMPUTER AND THAT THEIRS ALWAYS RUNNING IN THE BACKGROUND MAKING CHANGES AND CORRUPTING MORE FILES IN YOU IMPORTANT SYSTEM FOLDERS AND THEY'LL HIDE IN THE AUDIO DRIVERS THAT RUN WITH UPPER PRIVILEGE ON YOUR COMPUTER SYSTEM. THE REASON WHY IS BECAUSE YOU ALWAYS NEED OR WANT YOUR SOUND TO WORK ON YOUR COMPUTER SO PEOPLE HARDLY TOUCH OR SUSPECT THE AUDIO DRIVERS TO BE ATTACKED BY VIRUS FOR USE OF STEALTH CONTROL ESPECIALLY ON A MUSIC STUDIO COMPUTER THAT CONSTANTLY CALLS A THREAD FOR ADVANCE SYSTEM AUDIO DRIVERS THIRD PARTY AND WINDOWS AND MAC STANDARD DRIVERS USE ALMOST DAILY AND CONSTANTLY RUNNING PROCESSES IN THE BACKGROUND SERVICES AND CAUSING SLOW PROCESSING HIGH CPU USAGE, SUPER SYSTEM DELAY BY CAUSE OF LATENCY ISSUE YOU CANT SEEM TO GET UNDER CONTROL, BECAUSE   THE VIRUS IS CONSTANTLY CHANGING AND REARRANGING ITSELF IN DIFFERENT AREAS AS WAY TO HIDE FROM VIRUS SCAN BY WINDOWS DEFENDER OR A THIRD PARTY ANTI VIRUS. IF YOU WANT A FULL TUTORIAL THAT WILL SHOW YOU HOW TO RID VIRUS THAT ATTACK SOUND CARDS AND AUDIO DRIVERS PLEASE GO TO JAYSTILLA.BLOGSPOT.COM FOR THIS ADVANCE TUTORIAL THAT I GAURENTEE WILL GET YOUR AUTO TUNE PLUGIN AND ANY OTHER PLUGINS THAT ARENT WORKING TO WORK WITHING 10 MINUTES. IF YOU DO THE ENTIRE TUTORIAL AND THEYRE STILL NOT SHOWING UP THEN DOWNLOAD A DIFFERNT TORRENT BECUASE YOUR DLL WAS 100% FAKE AND HAD TO BE REMOVED FOR THE SAFTEY OF YOUR COMPUTER SYSTEM.


THIS THE REMEDY TO FIXING ANY STUDIO ONE PLUGIN ISSUES ABOVE WE HAVE COVER EVERY POSSIBLE ROUTE FOR PURCHASED SOFTWARE AND NOW WE HAVE JUST INFORMED YOU WHY TORRENT DOWNLOADED SETUPS ARE 100% STOPPING YOU FROM USING THE PLUGINS AND WE HAVE DIRECTED YOU TO ANOTHER BLOG THAT HAS STEP BY STEP DETAILS SHOWING YOU HOW TO FIX A CORRUPTED VST DLL OR SHELL FILE THATS NOT BEING RECOGNIZED BY YOUR STUDIO ONE DAW VERSION 2 AND 3.

IF YOU REALLY WANT TO USE THIS PLUGIN IN YOUR STUDIO ONE SETUP I SUGGEST YOU TAKE THE TIME TO READ AND APPLY ALL OF THESE METHODS PERTAINING TO YOUR SITUATION. IF I KNEW EVERYONES SPECS AND PROBLEM I COULD POINT YOU TO THE CORRECT SECTION OF THIS BLOG BUT SINCE I DO NOT YOUR BEST BET IS TO READ THE ENTIRE THING UNTIL YOU FIND THE SOLUTION TO YOUR ISSUE. WE WOULD APPRECIATE EVERYONE TO SUBSCRIBE AND FOLLOW THIS BLOG SINCE WE ARE GOING TO BE A CONSTANT SOURCE OF TROUBLESHOOTING TOPICS AND FREE MUSIC TOOLS SUCH AS DRUM KITS VST SOUND KITS SOUNDFONTS SYNTH MOD AND VARIOUS OTHER UNIVERSAL ASSETS FOR PRODUCTION AND RECORDING PROFESSIONAL AND ESPECIALLY THOSE WHO HAVE JUST BEGUN LEARNING THE ART OF MUSIC PRODUCTION.

THIS TUTORIAL WAS WRITTEN BY: JASON "JAY STILLA" LEE  AUDIO ENGINEERING, MUSIC PRODUCTION EXPERT, AND 17 YEAR PRO AUDIO TECHNICIAN FOR MULTPLE LEADERS IN THE SOUND DESIGN FIELD.

FOR MORE VALUABLE INFORMATION AND GREAT TUTORIAL HOW TO, DO IT YOURSELF, AND STEP STEP BREAKDOWNS OF TODAY'S LEADING SOFTWARE PROGRAMS AND VARIOUS DIGITAL AUDIO WORKSTATION PLEASE SUBSCRIBE, PLUS 1, COMMENT SHARE AND LEAVE YOUR QUESTION AND FEEDBACK AT THE BOTTOM OF THIS PAGE. FOR ANY REQUEST SUCH AS TUTORIALS, TORRENT HELP OR SERIAL KEYS FOR REGISTERING SOFTWARE DOWNLOAD FEEL FREE TO INQUIRE UPON AN ANSWER FROM ARE LARGE DATABASE OF WORKING PROGRAM KEYS AND ILOK EMULATORS. IF YOU SUBSCRIBE AND COMMENT AND SHARE THE BLOG PLUS REMAIN AN ACTIVE MEMBER OF DISCUSSION AND CONTENT. WE WILL REWARD YOU WITH ACCESS TO MAJOR RELEASES AND HIGHLY SOUGHT AFTER SERIAL KEYS  AND ILOK EMULATION SOFTWARE. THE PLAN IS TO CREATE A BLOG FAMILY EMAIL LIST WITH WEEKLY FREE INFORMATION AND DIRECT DOWNLOAD LINKS FROM EITHER OUR DROPBOX DATABASE OR PRIVATE SERVER FOR MORE EXCLUSIVE FILES. IF YOU WOULD BE INTERESTED IN JOINING THIS FAMILY OF INNOVATIVE INDIVIDUALS AND CREATIVE SUPPORT GROUP THEN PLEASE FIRST SUBSCRIBE AND CONTACT ME VIA SOCIAL MEDIA OR +JAYSTILLA GOOGLE PLUS. TWITTER.COM/JAYSTILLA TWITTER.COM/IMYRIAD OR @JAYSTILLA ALSO WE CAN BE REACHED BY EMAIL AT IMYRIAD3D@GMAIL.COM FOR FURTHER INQUERIE ARE HELP PLEASE NOTIFY US AT ANY OF THE METIONED MESSAGING PLATFORMS. FOR MORE CRITICAL CONVERSATION AND HIGHLY PRIVATE MESSEGING WE PERFER THAT YOU DO NOT SEND IT THRU THESE UNPROTECTED WEB AND SOCIAL MEDIA PLATFORMS, INSTEAD TO DISCUSS MORE HIGH PROFILE INFORMATION WE PERFER TO YOU SEND IT USING AN ENCRYPTED MESSAGING SYSTEM BEING DEVELOPED BY MEMEBERS OF INTERNATION MYRIAD GROUP, KNOWN AS IMYRIAD INC. HEADED BY JAY STILLA. THE SOFTWARE IS FREE OF COST AND AN OPENSOURCE PROGRAM. THIS ENCRYPTED MESSAGEING SYSTEM GOES BY OTR MESSAGING (OTR) MEANING OFF THE RECORD. ALL CHAT AND MESSAGES SENT HAVE NO WAY OF EVER BEING TRACED OR DECODED BUT RATHER OR COMPLETELY DESTROYED WITHIN AN ALLOTED TIME GIVEN FOR ITS RECIPIENT TO READ IT BEFORE SENDING A REPLY. BEING SO IT IS NECCESARY THAT IN THE EVENT OF A CONVERSATION YOU ARE ABLE TO GRANT 100% OF YOUR ATTENTION TO THE CONVERSATION BEING THAT NO MESSAGES WILL BE REAPETED AND THEY BECOME INDEFINITELY DESTROYED AFTER A REASONABLE PERIOD OF READING AND COMPREHENSION TIMELINE IS GIVEN. NOW THAT YOU UNDERSTAND THE SEVERITY OF THIS COMMUNICATION METHOD IT SHOULD BE EASY TO DECIDE WHICH INFORMATION YOU WOULD CHOOSE TO SEND VIA SOCIAL MEDIA OR A  100% PROTECTED DELIVERY SYSTEM. OTR ALSO WORKS ON OTHER IM MESSAGING PROGRAMS AS A PLUGIN THE COMPLETE SECURE THE LINE FROM BEING READ BY ANYONE EXCEPT THE RECIPEINT NOT EVEN THE INTERNET SERVICE PROVIDER, HIGHLY SECURE MESSAGING FOR HIGHLY SECURE TOPICS. WE'VE ALSO LISTED A FEW OTHER SOURCES WE USE FOR ENCRYPTED CONVERSATION WITHIN THE IMYRIAD GLOBAL NETWORK: EARTHS INNOVATIVE SECRET ORGANIZATION (EISO)





DOWNLOAD OTR AT:


  1. Off-the-Record Messaging

    https://otr.cypherpunks.ca/

    Encryption: No one else can read your instant messages. .... to (hopefully) easily produce OTR plugins for other IM software, or for other applications entirely.
DOWNLOAD TOX AT:https://tox.im/


DOWNLOAD CRYPTOCAT AT: https://crypto.cat/

SUBSCRIBE FOR MEMBERSHIP OR AND BE IN TOUCH FOR FILE SWAPS OR KEY + SERIAL EXCHANGES